The problem with writing is that it’s wholly subjective. Qualitative. No hard data.
Where we can do quantitative analysis, we can make reasonable judgments even when our emotions aren’t in alignment. “I felt great about this today, but we actually had only a 70% success rate.” Or, “Oh, man, today has been a total downer and I hated this session, but we nailed it with a 90% success ratio.”
That’s very nice for behavior analysis and free throws. Not so useful with writing.
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So today’s post is about a field trip to family history.
We hopped in my new car and headed up to Logansport, IN. There’s a Catholic church there, now called All Saints since it blended with two other local churches, but it used to be known as St. Joseph’s. It was built in the 1880s, and my great-great-grandfather and his sons handmade each of the 650,000 bricks to construct it. || Read more
There are two reactions I get from pretty nearly all my beta readers and critique partners, regardless of the story:
“I don’t know exactly what your characters look like; don’t you ever describe them?”
“Holy smokes, your action scenes are really detailed.”
These may be phrased in various ways, but the general gist is almost always there. And it’s a problem for me. || Read more
Imagine my delight when I stumbled upon the Peter Cushing Centennial Blogathon and realized it tied directly to Asian folklore and therefore I could totally justify a blog post.
Cushing had a long and varied career, playing everyone from Sherlock Holmes to the Sheriff of Nottingham, but even those who aren’t film buffs will remember him as Grand Moff Tarkin in Star Wars (as pictured here), one of the few who could successfully tell Darth Vader when to step off.
But Cushing had a particular niche in horror films, and that’s what we’re going to talk about today — specifically, his role as Van Helsing in a kung fu zombie vampire movie.
You read that right. || Read more
It’s no secret that I’m a nerd and a geek, but I’m pretty new to the gamer scene. In fact, my first Dungeons & Dragons experience was at Gen Con a few years ago. And it was a lousy experience, to tell the truth. The scenario was written so badly that even the GM (assigned to run it, not his choice) realized that it wasn’t possible to save it.
You know when you hit upon something that’s just so jaw-droppingly, amazingly awful that you just have to inflict it on someone else?
(That was your only warning.) || Read more